Y7 Knowledge Organiser: Programming

Y7 Knowledge Organiser: Programming

6th Grade

11 Qs

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Y7 Knowledge Organiser: Programming

Y7 Knowledge Organiser: Programming

Assessment

Quiz

Computers

6th Grade

Practice Problem

Medium

Created by

Nicola Scott

Used 4+ times

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11 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the definition of an Algorithm?

A diagram that shows a process

A sequence of logical instructions for carrying out a task

A single action that can be performed by a computer processor

The process of writing computer software

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Flowchart?

A method of writing up a set of instructions for a computer program using plain English

A diagram that shows a process, made up of boxes representing steps, decision, inputs and outputs

A single action that can be performed by a computer processor

The process of writing computer software

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Fill in the blank: ________ is the process of writing computer software.

Programming

Painting

Cooking

Dancing

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Programming language?

A method of writing up a set of instructions for a computer program using plain English

A language used by a programmer to write a piece of software

A single action that can be performed by a computer processor

A diagram that shows a process

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Pseudocode?

A method of writing up a set of instructions for a computer program using plain English

A diagram that shows a process

A single action that can be performed by a computer processor

The process of writing computer software

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Fill in the blank: In a computer program, a ________ is a memory location where values are stored.

variable

function

loop

operator

7.

MATCH QUESTION

30 sec • 1 pt

Match the following programming concepts with their definitions:

Algorithm

A diagram that shows a process, made up of boxes representing steps, decision, inputs and outputs

Flowchart

A sequence of logical instructions for carrying out a task

Instruction

A single action that can be performed by a computer processor

Programming Language

The process of writing computer software

Programming

A language used by a programmer to write a piece of software

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