Engaging with Educational Tools

Engaging with Educational Tools

University

12 Qs

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Engaging with Educational Tools

Engaging with Educational Tools

Assessment

Quiz

Computers

University

Practice Problem

Hard

Created by

Iveta Cernauskaite

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12 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is gamification in education?

Using video games exclusively for teaching

Incorporating physical activities into the curriculum

Gamification in education is the use of game design elements to improve learning experiences.

Implementing traditional grading systems in classrooms

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does Kahoot enhance student engagement?

Kahoot increases student engagement by limiting interaction among peers.

Kahoot improves student engagement by providing lengthy lectures.

Kahoot enhances student engagement through traditional textbook learning.

Kahoot enhances student engagement through game-based learning and real-time interaction.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the benefits of using Miro in collaborative learning?

The benefits of using Miro in collaborative learning include real-time collaboration, enhanced engagement, visual organization of ideas, and support for diverse learning styles.

Requires advanced technical skills to use

Only suitable for individual learning

Limited to text-based communication

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can Slido facilitate real-time feedback during lectures?

Slido is primarily a video conferencing tool without feedback features.

Slido only allows for anonymous feedback after lectures.

Slido can only be used for collecting attendance.

Slido facilitates real-time feedback by enabling live Q&A, polls, and quizzes during lectures.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role does competition play in gamified learning environments?

Competition leads to increased stress and anxiety among learners.

Competition decreases collaboration and teamwork in gamified settings.

Competition enhances motivation, engagement, and learning outcomes in gamified environments.

Competition has no impact on motivation or engagement in learning.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can interactive quizzes improve knowledge retention?

They encourage passive learning without engagement.

Interactive quizzes improve knowledge retention by engaging learners, providing immediate feedback, and increasing motivation.

They reduce the amount of information retained.

They make learning more difficult and confusing.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What features of Miro support visual learning?

Audio recordings

Collaborative whiteboards, sticky notes, templates, image and diagram integration.

Video tutorials

Text-based notes

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