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STEAM QUIZ

Authored by KEERTHIKA C GRDPS

Information Technology (IT)

6th - 8th Grade

Used 8+ times

STEAM QUIZ
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22 questions

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1.

MULTIPLE CHOICE QUESTION

5 sec • 1 pt

What are the five components of STEAM?

Biology, Chemistry, Physics, Literature, History
Design, Music, Coding, Geography, Philosophy
Robotics, Economics, Sociology, Drama, Statistics
Science, Technology, Engineering, Arts, Mathematics

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

  •  

    Students are assessed throughout the process and through the creation of a portfolio of their work.

Students are assessed only through final exams.
Students are assessed through continuous evaluation and portfolio creation.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What disciplines are included in the "A" of STEAM?

Fine Arts, Language Arts, Social & Liberal Arts and Physical Arts

basket ball , cricket, tennis

Architecture and Design

None of the above

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the integration of arts enhance STEM education?

It has no impact on learning.

It focuses solely on technical skills.

It fosters creativity and critical thinking.

It makes the subjects more difficult.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a key benefit of project-based learning in STEAM?

Students work in isolation.

It encourages collaboration and real-world problem solving.

It limits student engagement.

It focuses only on theoretical knowledge.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role does technology play in STEAM education?

It is not relevant to the curriculum.

It replaces traditional teaching methods entirely.

It enhances learning through interactive tools and resources.

It is used only for administrative tasks.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a primary goal of integrating STEAM education in schools?

To prepare students for standardized testing.

To promote interdisciplinary learning and innovation.

To focus solely on individual subjects.

To reduce the use of technology in classrooms.

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