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Creativity in materials development

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English

University

Creativity in materials development
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to Tomlinson's chapter in Dat Bao (2018), a key way to make typical coursebook activities more beneficial for the learner is to:

Ensure the activities are completed as quickly as possible.

Make the activities more personalized and engaging for the individual learner.

Strictly follow the instructions provided in the teacher's book

Focus on activities that require rote memorization.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Dat Bao (2018) argues that from a constructivist perspective, creativity in materials development is primarily about:

Using aesthetically pleasing and colorful images.

Encouraging learners to construct their own understanding and meaning from the materials.

Providing a large number of grammatical drills.

Creating materials that are only used in a very specific cultural context.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Tomlinson's suggestions for adapting coursebook activities often involve moving from a more controlled activity to a more:

Unstructured, free-flowing activity.

Repetitive, drill-based activity.

Teacher-led, lecture-based activity.

Test-focused, high-stakes activity.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to Dat Bao (2018), a "constructivist perspective" on creativity in ELT materials suggests that creativity is not just about the final product, but also about:

The teacher's personal artistic skills.

The learners' cognitive and social processes in making meaning.

The amount of time spent on the activity.

The financial cost of the materials.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher adapts a gap-fill activity by having students first brainstorm their own ideas to fill the gaps before they look at the options. This is a clear example of applying which principle from Tomlinson (2018)?

 Focusing on grammar rules.

Moving from closed to more open-ended activities.

Limiting the learners' creative input.

Removing the element of communicative interaction.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Dat Bao (2018) suggests that materials that foster creativity should encourage learners to:

Find the single correct answer to a problem.

Mimic the teacher's language without deviation.

Make choices, take risks, and generate new connections.

Only use language that they have already seen in the textbook.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A teacher uses an authentic photo from a news website and asks students to create a backstory for the people in the picture. This activity is a strong example of materials for creativity because it:

Focuses on a single correct answer.

Encourages learners to engage in a shared, social construction of meaning.

Is an activity that is only for advanced learners.

Is purely focused on grammatical accuracy.

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