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SDLC and OOP Concepts for Game Design

Authored by Autumn Hart

Computers

9th - 12th Grade

Used 1+ times

SDLC and OOP Concepts for Game Design
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30 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which SDLC stage comes first?

Testing

Planning

Development

Maintenance

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is primarily responsible for finding bugs in a finished product?

Developer

Product Owner

QA Tester

Client

3.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

Select all tasks that happen during the Design stage:

Sketching user interface

Writing code

Creating flowcharts

Testing software

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The Maintenance stage of SDLC happens only after the product is completely abandoned.

True

False

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A client says: “I want my game to run on both phones and tablets.” Which SDLC role is responsible for making sure this requirement is implemented correctly?

Client

QA Tester

Product Owner

Designer

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A class is a blueprint for creating objects.

True

False

7.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

Select all that apply: Which of the following are examples of attributes for a class 'Dog'?

Name

Bark

Age

Breed

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