Game Board Prototypes

Game Board Prototypes

Assessment

Interactive Video

Arts

7th Grade

Hard

Created by

Valerie Niemann

Used 1+ times

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What did Adam initially feel about his prototypes before the UK Games Expo?

He had no opinion on their potential

He believed they needed more work

He was confident they would succeed

He was unsure about their success

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What major issue did Adam discover during the playtesting at the UK Games Expo?

The game was too complex

The game had significant balance issues

The game was perfectly balanced

The game was too simple

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to Adam, what is crucial for a game prototype when presenting to a publisher?

Beautiful artwork

Complex rules

Clear and functional design

Expensive materials

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Adam suggest about the use of professional services for making prototypes?

They are unnecessary and too expensive

They are only for inexperienced designers

They save time and maintain high quality

They complicate the prototyping process

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What lesson did Adam learn from his experience at the UK Games Expo?

To always trust initial playtests

To focus on graphic design over gameplay

To extensively test games before pitching

To avoid attending game expos