Game Board Prototypes
Interactive Video
•
Arts
•
7th Grade
•
Practice Problem
•
Hard
Valerie Niemann
Used 1+ times
FREE Resource
5 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What did Adam initially feel about his prototypes before the UK Games Expo?
He had no opinion on their potential
He believed they needed more work
He was confident they would succeed
He was unsure about their success
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What major issue did Adam discover during the playtesting at the UK Games Expo?
The game was too complex
The game had significant balance issues
The game was perfectly balanced
The game was too simple
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
According to Adam, what is crucial for a game prototype when presenting to a publisher?
Beautiful artwork
Complex rules
Clear and functional design
Expensive materials
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does Adam suggest about the use of professional services for making prototypes?
They are unnecessary and too expensive
They are only for inexperienced designers
They save time and maintain high quality
They complicate the prototyping process
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What lesson did Adam learn from his experience at the UK Games Expo?
To always trust initial playtests
To focus on graphic design over gameplay
To extensively test games before pitching
To avoid attending game expos
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