
The Mathematics Behind Pixar's Animation Techniques

Interactive Video
•
Mathematics
•
6th - 10th Grade
•
Medium
+8
Standards-aligned

Amelia Wright
Used 21+ times
FREE Resource
Standards-aligned
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of Pixar as mentioned in the introduction?
Teaching mathematics
Developing new software
Telling stories
Creating realistic animations
Tags
CCSS.RI.7.2
CCSS.RL.6.2
CCSS.RL.7.2
CCSS.RL.8.2
CCSS.RL.9-10.2
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the example with Woody, what mathematical concept is used to describe his movement across the stage?
Translation
Rotation
Scaling
Reflection
Tags
CCSS.8.G.A.3
CCSS.HSG.CO.A.5
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What mathematical operation is used to describe the process of making an object larger or smaller?
Multiplication
Subtraction
Division
Addition
Tags
CCSS.7.G.A.1
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which branch of mathematics is used to describe the rotation of objects in animation?
Algebra
Geometry
Trigonometry
Calculus
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What inspired the speaker to fall in love with mathematics?
A high school teacher
A college professor
A seventh grade science teacher
A Pixar animator
Tags
CCSS.8.EE.C.7B
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the midpoint of a line segment?
The point that is farthest from both ends
The point that is at the beginning of the segment
The point that is closest to one end
The point that divides the segment into two equal parts
Tags
CCSS.HSG.CO.A.1
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a smooth curve from a polygon?
Splitting
Rotating
Scaling
Averaging
Tags
CCSS.HSG.MG.A.1
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