Drawing Techniques for a 3D City

Drawing Techniques for a 3D City

Assessment

Interactive Video

English

6th - 10th Grade

Hard

Created by

Ethan Morris

FREE Resource

Miss Mac teaches how to draw a three-dimensional city using one-point perspective. The tutorial covers key terms like horizon line and vanishing point, and explains the use of vertical, horizontal, and orthogonal lines. The video guides viewers through drawing a street, sidewalk, and 3D buildings, and concludes with adding details to the artwork.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the horizon line in one-point perspective?

To mark the center of the paper

To divide the sky and the ground

To indicate the vanishing point

To create a 3D effect

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Where is the vanishing point typically located in a one-point perspective drawing?

In the middle of the sky

On the horizon line

At the bottom of the paper

At the top of the paper

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of line stands straight up and down in one-point perspective?

Vertical

Horizontal

Diagonal

Orthogonal

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main characteristic of orthogonal lines in one-point perspective?

They divide the sky and ground

They are always vertical

They point towards the vanishing point

They are always horizontal

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in drawing a three-dimensional city using one-point perspective?

Drawing the buildings

Creating the vanishing point

Drawing the horizon line

Adding details to the buildings

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How should the road be drawn in relation to the vanishing point?

As an upside-down V

As a vertical line

As a diagonal line

As a horizontal line

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is crucial when drawing vertical lines for buildings?

They should be slightly tilted

They should be perfectly vertical

They should be orthogonal

They should be horizontal

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