The Evolution of Video Games: From Early Computers to Arcade Classics

The Evolution of Video Games: From Early Computers to Arcade Classics

Assessment

Interactive Video

English

6th - 10th Grade

Medium

Created by

Lucas Foster

Used 9+ times

FREE Resource

The video explores the evolution of computer games from the 20th century, starting with early computers like Colossus and ENIAC, which were initially serious tools. It discusses the transformation of these tools into games, highlighting the Cathode-Ray Tube Amusement Device, NIMROD, and OXO. The video also covers the shift to entertainment with Tennis for Two and the cultural impact of MIT's Tech Model Railroad Club, which created Space War!. The influence of Space War! on the first coin-operated game, Galaxy Game, is also discussed, emphasizing the role of profit in bringing video games into the mainstream.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the processing speed of the Apollo Guidance Computer?

800 megahertz

1 megahertz

16 gigabytes

4 kilobytes

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the primary use of the ENIAC computer?

Breaking Nazi codes

Calculating artillery tables

Navigating to the moon

Playing video games

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the first patent for an electronic game with a video display?

Cathode-Ray Tube Amusement Device

OXO

NIMROD

Space War!

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the purpose of the NIMROD gaming computer?

To simulate artillery shells

To play the game Nim

To play tic-tac-toe

To entertain students

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game was one of the first to include artificial intelligence?

Galaxy Game

Tennis for Two

OXO

Space War!

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who created the game 'Tennis for Two'?

Thomas T. Goldsmith

Steve Russell

William Higinbotham

A.S. Douglas

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the Tech Model Railroad Club (TMRC) known for?

Inventing the first computer

Developing computer culture and jargon

Creating the first video game

Designing the first coin-operated game

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