What is the primary purpose of a Game Design Document (GDD)?

Game Design Document Essentials

Interactive Video
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Design, Computers, Professional Development
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7th - 12th Grade
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Hard

Lucas Foster
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To describe the game's target audience
To list the game's financial budget
To outline the game's concept and development plan
To provide a marketing strategy for the game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT typically included in the game overview section of a GDD?
Game's financial projections
Game's core concept
Target audience
Game's title
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the gameplay section of a GDD, what is primarily described?
The game's marketing plan
The game's flow and player interactions
The game's financial budget
The game's release date
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the mechanics section of a GDD detail?
The game's release date
How game objects respond to player interactions
The game's financial budget
The game's marketing strategy
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be described in the game world section of a GDD?
The game's marketing strategy
The setting, characters, and art styles
The game's release date
The game's financial budget
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which element is NOT part of the user interface (UI) in a game?
Menus
Heads up display (HUD)
Game over screen
Character abilities
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a heads up display (HUD) in a game?
To outline the game's marketing strategy
To display player information like lives and points
To show the game's financial budget
To describe the game's target audience
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