
3D Modeling Techniques and Commands

Interactive Video
•
Computers, Design, Architecture
•
9th - 12th Grade
•
Hard

Amelia Wright
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step to switch to 3D modeling in the software?
Select 2D wireframe
Click on the unsaved view
Select 3D modeling
Type the UCS icon command
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which command is used to set the UCS to no origin?
UCS icon command
2D wireframe
SE isometric view
Shaded view
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a 3D polyline in the tutorial?
To apply a fillet
To make the object hollow
To set the UCS
To create a profile for sweeping
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you make an object hollow in the tutorial?
By creating a 3D polyline
By using the shell command
By using the fillet command
By selecting the shaded view
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a limitation of 3D polylines mentioned in the tutorial?
They cannot have fillets at corners
They cannot be made hollow
They cannot be swept
They cannot be moved
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which command is used to apply a fillet to simple lines?
Fillet command
Join command
Shell command
Sweep command
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What must be ensured after joining objects in the tutorial?
That the path is connected
That the UCS is set to ZX
That the objects are shaded
That the objects are hollow
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