Millennium Simulation and Particle Dynamics

Millennium Simulation and Particle Dynamics

Assessment

Interactive Video

Physics, Science, Computers

9th - 12th Grade

Practice Problem

Hard

Created by

Aiden Montgomery

FREE Resource

The video discusses the Millennium simulation, a large-scale model of the universe's evolution from the Big Bang to the present, created by the Max Planck Institute. It compares the simulation to real universe data from the Sloan Digital Sky Survey. The presenter then demonstrates a simplified version of the simulation on a laptop using video effects software, explaining the process and offering a tutorial for viewers interested in creating their own simulations.

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9 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the primary goal of the Millennium Simulation?

To study the behavior of black holes

To simulate the weather patterns on Earth

To understand the large-scale evolution of the universe

To create a virtual reality game

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which institution conducted the Millennium Simulation?

NASA

CERN

Max Planck Institute

Harvard University

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many simulated particles were used in the Millennium Simulation?

1 million

5 billion

10 billion

100 thousand

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the total processor time required for the Millennium Simulation?

50 years

20 years

10 years

40 years

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What software was used for the laptop simulation?

Maya

Photoshop

After Effects

Blender

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a key limitation of the laptop simulation compared to the Millennium Simulation?

It had more accurate gravity

It was only two-dimensional

It used more particles

It was three-dimensional

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was used to simulate the slight variations of density in the early universe in the laptop simulation?

Magnetic fields

Sound waves

Particle weights

Color filters

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