Understanding Computer Animation and Movies

Understanding Computer Animation and Movies

Assessment

Interactive Video

Arts, Computers, Design

9th - 12th Grade

Hard

Created by

Lucas Foster

FREE Resource

The speaker shares their experience with computer animation and the challenges of making it economically viable. They view watching movies as a form of research, considering them a shared dream world that reflects our collective unconscious.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What challenge does the speaker face with computer animation?

Creating realistic characters

Finding the right software

Making it economically viable

Understanding the technology

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker view their trips to the movies?

As a leisure activity

As a waste of time

As a social event

As a form of research

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the speaker find fascinating about movies?

Their storytelling

Their ability to reflect a dream world

Their historical accuracy

Their special effects

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to the speaker, what do movies represent?

A personal experience

A shared dream world

A form of entertainment

A historical record

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the speaker suggest is found in movies?

Our personal dreams

Our past experiences

Our collective unconscious

Our future predictions