What was the primary focus of the instructor's class at the University of Texas in the late 90s?

Impact of Game Design on Learning

Interactive Video
•
Design, Education, Instructional Technology, Fun
•
9th - 12th Grade
•
Hard

Mia Campbell
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Game development
Software engineering
Interactive design
Graphic design
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the instructor's initial reason for introducing game design in their class?
To make the class more fun
To prepare students for game design careers
To help students understand interactive design
To improve students' coding skills
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How did the introduction of game design impact the students?
It made them lose interest
It confused them
It provided them with new skills
It had no impact
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What did the instructor discover about students' learning through game design?
They became less engaged
They learned to communicate better
They focused only on games
They struggled with the concepts
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common misconception about who plays games today?
Only girls play games
All kids play games
Only boys play games
Only adults play games
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What assumption is made about children recruited for the school?
They are all game designers
They have some experience with games
They dislike games
They have no interest in games
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of teachers in the school's game design curriculum?
They do not participate
They teach game design daily
They collaborate with game designers
They must be game designers
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