
Innovative Interfaces: The Future of Interaction

Interactive Video
•
Computers, Design, Science
•
9th - 12th Grade
•
Hard

Aiden Montgomery
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main concern about current computer interaction methods?
They are only accessible to tech experts.
They are too advanced for most users.
They have not evolved significantly in decades.
They are too expensive to implement.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What inspired the speaker to think about changing the purpose of everyday objects?
A documentary on future technology.
A book titled 'Hackers'.
A visit to a technology museum.
A conversation with a tech expert.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first challenge in making everyday objects interactive?
Finding the right market for the products.
Ensuring the objects are affordable.
Determining if it's possible to turn them into interfaces.
Creating a new type of computer.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How did the speaker propose to make textiles interactive?
By using a special type of yarn made with metallic alloys.
By embedding microchips into the fabric.
By integrating small screens into the fabric.
By coating the fabric with a conductive material.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the role of the tailor in the speaker's project?
To create a wearable using smart textiles.
To design new electronic devices.
To market the new technology.
To develop software for the textiles.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal of the speaker's technology?
To create a new line of digital-only products.
To eliminate the need for any physical objects.
To make existing things better by connecting them to digital life.
To replace all existing gadgets.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the proposed solution for connecting objects to the cloud?
Building a new type of wireless network.
Creating a small device that plugs into objects.
Using existing smartphones as intermediaries.
Developing a large server for each object.
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