Educational Games and Learning Concepts

Educational Games and Learning Concepts

Assessment

Interactive Video

Mathematics, Geography, History, Education

6th - 12th Grade

Easy

Created by

Amelia Wright

Used 1+ times

FREE Resource

The video explores the role of games in education, highlighting how they teach rules and strategies. It discusses the historical significance of chess and its educational benefits, such as improving academic achievement. The video also examines The Oregon Trail, Carmen Sandiego, and math games like Math Blaster and Number Munchers, emphasizing their impact on learning geography, math, and problem-solving skills. Research shows that educational games enhance learning by providing engaging environments. The video concludes with a call to support Crash Course through Patreon.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a common characteristic shared by all types of games?

They are played outdoors.

They require physical strength.

They involve monetary rewards.

They require learning.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which ancient game is considered a precursor to chess?

Mancala

Go

Chaturanga

Backgammon

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What skill does The Oregon Trail primarily teach players?

Resource management

Advanced mathematics

Musical composition

Foreign languages

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What educational topic is central to Where In The World Is Carmen Sandiego?

Physics

Geography

Chemistry

Literature

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game involves solving math problems to save the universe?

Math Blaster

Pac-Man

Number Munchers

Donkey Kong Jr Math

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a benefit of educational games according to Dr. Susan Ambrose?

They provide rote memorization.

They allow testing of learned lessons.

They focus on physical fitness.

They are only for entertainment.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant finding of the 2014 study on action gamers?

They are less prepared for daily tasks.

They excel at many tasks due to better learning.

They have slower learning curves.

They perform worse in academic settings.

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