
Engaging Education through Video Game Elements

Interactive Video
•
Education, Instructional Technology, Fun
•
7th - 12th Grade
•
Hard

Ethan Morris
FREE Resource
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5 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one reason video games are considered a blueprint for engaging education?
They are easy to play.
They include complex storytelling.
They require no learning.
They are free to access.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can online instruction be improved according to the video?
By using traditional teaching methods.
By incorporating more textbooks.
By learning from top streaming platforms.
By reducing screen time.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why should educational objectives be as specific as those in video games?
To make learning more fun.
To provide a clear path for students.
To reduce the need for teachers.
To increase competition among students.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the ultimate goal of connecting students' gaming passion to their future?
To guide them towards their future goals.
To make them professional gamers.
To help them understand the value of education.
To reduce their gaming time.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What role do educators play in connecting gaming to future goals?
To increase gaming time.
To replace education with gaming.
To show how gaming relates to future careers.
To discourage gaming.
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