Creational Design Patterns in Modern C++ - Cloning Types

Creational Design Patterns in Modern C++ - Cloning Types

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the concepts of shallow and deep copying in programming. Shallow copy duplicates an object's state, including references, leading to shared references between the original and the copy. Deep copy, however, duplicates the objects that references point to, ensuring independent copies. The tutorial also covers the prototype pattern, where a clone method is used to create copies, which can be either shallow or deep, depending on the implementation. This method allows clients to clone objects without knowing their specific types.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key characteristic of a shallow copy?

It copies the state of the object, including references.

It duplicates the entire memory space of the object.

It only copies primitive data types.

It creates a new object with no references.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does a deep copy differ from a shallow copy?

It only copies primitive data types.

It copies only the references, not the actual objects.

It copies the objects that references point to, not just the references.

It duplicates the entire memory space of the object.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is deep copy not usually implemented by default in programming languages?

Because it is too complex to implement.

Because it requires manual implementation by the programmer.

Because it is not needed in most applications.

Because it is less efficient than shallow copy.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the clone method in the prototype pattern?

To create a new object from scratch.

To return a copy of the object, either shallow or deep.

To modify the original object.

To delete the original object.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the client interact with the clone method in the prototype pattern?

The client directly modifies the clone method.

The client calls the clone method polymorphically.

The client needs to know the exact type of object being cloned.

The client creates a new clone method for each object.