What is the first step in creating a treasure mound in the modeling process?
Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Coin Pile

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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Using a remesh modifier
Applying a texture
Bringing in a UV sphere
Adding a displacement modifier
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is remeshing important in the modeling process?
It adds color to the model
It reduces the number of polygons
It increases the model's size
It improves the model's appearance by smoothing it
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of cutting away the bottom of the model?
To make the model lighter
To remove unnecessary parts and refine the shape
To reduce the model's height
To add more detail to the model
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure that your work is not lost during the modeling process?
By using fewer polygons
By saving the work frequently
By applying a texture
By not using any modifiers
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does a displacement modifier do to a model?
It reduces the model's size
It adds noise to create texture and detail
It smooths out the model's surface
It changes the model's color
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to name your texture in the modeling process?
To change its color
To ensure it is saved with the project
To automatically apply it to other models
To make it easier to find later
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do if Blender crashes while working with high polygon models?
Use a different software
Save your work frequently
Reduce the number of polygons
Restart the computer
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