Multi-Paradigm Programming with Modern C++ - Class and Structs

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary difference between structs and classes in C++?
Structs are only used for data storage.
Classes cannot have member functions.
Struct members are public by default, while class members are private by default.
Structs do not support inheritance.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When should you prefer using a class over a struct?
When you want all members to be public.
When you are not using inheritance.
When you need to hide data and maintain invariants.
When you need to ensure data members are independent.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the Singleton pattern in the logger class?
To allow multiple instances of the logger.
To separate the logger's interface from its implementation.
To ensure only one instance of the logger exists.
To make the logger class immutable.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to perform error checking in public functions?
To prevent users from misusing the function and causing errors.
To allow private functions to be error-free.
To ensure the function runs faster.
To make the code more readable.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key benefit of using free functions instead of class members?
They are always faster to execute.
They can access private data directly.
They reduce coupling between functions and the class.
They make the class larger and more complex.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When should a function be made a member of a class?
When it is a utility function.
When it is used only once in the program.
When it does not interact with any class data.
When it needs access to the class internals.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the guideline regarding adding helpers to a class interface?
Only add helpers that need access to the class internals.
Helpers should be added to increase coupling.
Add every possible helper to the interface.
Helpers should always be private.
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