Exploring the Impact of Technology on Film Making: A Look at Hewlett Packard's Role in Animation Innovation

Exploring the Impact of Technology on Film Making: A Look at Hewlett Packard's Role in Animation Innovation

Assessment

Interactive Video

Architecture, Business, Performing Arts

KG - University

Hard

Created by

Quizizz Content

FREE Resource

The transcript discusses the impact of technology on filmmaking, highlighting Lucas's insights on advancements since the first Star Wars. Hewlett Packard's role in supporting new technology and animators is emphasized, particularly through their collaboration with DreamWorks and the SE3D project. The transcript also covers new rendering technologies that enhance animation efficiency and realism, and how these innovations are reshaping media production economics.

Read more

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role does Hewlett Packard play in the film industry according to the first section?

They manage film distribution.

They provide catering services.

They create movie scripts.

They are a festival sponsor.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which animation project is mentioned in the second section as being supported by HP?

Frozen

Finding Nemo

Little Angel

Toy Story

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary goal of the SE3D project?

To research the impact of technology on media production

To train actors for animated films

To create a new animation studio

To develop new film editing software

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How has HP's technology changed the animation rendering process?

It has made rendering faster and more efficient.

It has eliminated the need for animators.

It has slowed down the rendering process.

It has made rendering more expensive.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the expected outcome of the project's research on computing in media production?

To increase the cost of media production

To benefit the wider entertainment industry

To reduce the number of films produced

To make traditional animation obsolete