Reinforcement Learning and Deep RL Python Theory and Projects - Conclusion - Naive Random Solution
Interactive Video
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Information Technology (IT), Architecture
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University
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Practice Problem
•
Hard
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5 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the two methods discussed for developing the game in this module?
Random method and Q-learning method
Genetic algorithms and neural networks
Supervised learning and unsupervised learning
Decision trees and support vector machines
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many iterations did the random method approximately require compared to Q-learning?
500 iterations
50 iterations
50,000 iterations
5,000 iterations
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the best number of steps achieved using Q-learning as mentioned in the video?
50 steps
100 steps
30 steps
29 steps
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the instructor promise about the mathematical content of the course?
It will focus on algebra
It will be as math-free as possible
It will be very math-intensive
It will require advanced calculus
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which values are mentioned as important for understanding reinforcement learning?
Epsilon, alpha, and gamma
Sigma, lambda, and mu
Pi, rho, and tau
Delta, beta, and theta
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