Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Fire Particles

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Information Technology (IT), Architecture
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the initial setup in the course?
Creating a dungeon layout
Setting up fire animation
Building a game engine
Designing character models
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which setting is adjusted to change the fire particle's color?
Game view
Initialize particle
Color box
Sprite random mode
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What value is recommended to achieve a more emissive fire glow?
1
5
15
10
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you make the fire particles appear more organic?
Set the spawn rate to 50
Change the color to blue
Adjust the lifetime minimum and maximum
Increase the scale to 100
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of setting the lifetime of particles to 0.5?
Particles last longer
Particles disappear instantly
Particles move faster
Particles have a fume-like appearance
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adjusting the shape location of the spawn?
To ensure particles spawn in a consistent area
To decrease the particle speed
To change the color of the particles
To increase the particle size
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you blend previous and new spawn particles effectively?
By increasing the spawn rate
By reducing the particle size
By adjusting the scale alpha
By changing the color
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