Create a Dark Moody Atmospheric 2D Game with Unity and C# - Pause Menu

Interactive Video
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Information Technology (IT), Architecture
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University
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Hard
Wayground Content
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the game scene?
Adding a new character
Renaming the scene to 'level 1'
Creating a new script
Changing the background color
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you add more levels to the game?
By downloading levels from the internet
By duplicating the existing level and modifying it
By using a level generator tool
By creating new scenes from scratch
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Mainmenu' button in the pause menu?
To restart the current level
To save the game progress
To return to the main menu
To exit the game
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which key is used to toggle the pause menu?
Tab
Escape
Enter
Spacebar
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does setting the time scale to 0 achieve in the game?
It speeds up the game
It pauses the game
It resets the game
It saves the game
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What issue is addressed by setting the time scale to 0 when the game is paused?
The graphics become distorted
The game crashes
The player can still move
The game continues to run in the background
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the final adjustment made to the pause menu?
Changing the background color
Adding a new button
Removing the 'Resume' button
Increasing the font size
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