Broadcasting Events

Broadcasting Events

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains how to use Socket.IO to manage events in a chat application. It covers emitting events when users join or leave the chat room, using different methods like socket.emit, IO.emit, and broadcast. The tutorial also demonstrates testing these features in a browser and handling user disconnection events. By the end, viewers will understand how to implement basic chat features using Socket.IO.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial goal when setting up socket.IO events in the chat application?

To enable private messaging

To display usernames of all users

To show messages when users join or leave

To implement video chat functionality

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method is used to emit an event to a single client?

socket.emit

socket.broadcast.emit

io.broadcast.emit

io.emit

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does socket.broadcast.emit do?

Sends a message to the server only

Sends a message to a specific client

Sends a message to all clients except the sender

Sends a message to all clients including the sender

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the expected outcome when a new user joins the chat room?

No message is sent to any user

Only the server logs the new user

All users receive a message except the new user

The new user receives a private message

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method is used to send a message to all connected clients?

socket.emit

io.emit

socket.broadcast.emit

io.broadcast.emit

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you handle a client disconnection event?

Using socket.on with 'disconnect'

Using socket.broadcast.emit with 'disconnect'

Using io.on with 'disconnect'

Using io.emit with 'disconnect'

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when a user leaves the chat room?

No message is sent

All connected clients receive a message

The user receives a farewell message

The server shuts down