Surface Model a Spoon in Fusion 360

Surface Model a Spoon in Fusion 360

Assessment

Interactive Video

Arts, Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This tutorial by Kevin Kennedy covers intermediate surface modeling in Fusion 360, focusing on creating a spoon. It begins with setting up the top profile using circles and constraints, then moves to the side profile and surface tools to shape the spoon. The tutorial emphasizes the importance of fully constrained sketches and adaptability, allowing for design modifications like changing the handle angle or spoon depth. The process includes using the patch, loft, and trim tools to finalize the spoon shape, with a focus on creating a predictable and adaptable design.

Read more

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial step in creating the spoon model in Fusion 360?

Sketching the side profile

Creating a construction line

Drawing the handle

Adding a fillet

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which constraint is used to ensure the circle is aligned with the origin point?

Equal constraint

Coincident constraint

Parallel constraint

Tangent constraint

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of mirroring the geometry in the spoon model?

To change the material of the spoon

To adjust the size of the spoon

To add more detail to the handle

To create a symmetrical spoon shape

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the angle of the spoon handle defined in the side profile sketch?

By using a fillet

By adding a dimension

By using a loft

By creating a new plane

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What tool is used to create the bent part of the handle?

Patch command

Tangent arc tool

Line tool

Trim tool

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which command is used to finish off the spoon shape using surface tools?

Sweep command

Extrude command

Patch command

Loft command

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using the 'reverse normal' feature?

To change the color of the model

To adjust the thickness of the model

To add a new sketch

To flip the surface orientation

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?