What is the first step in creating a drawing project in Android?
Comprehensive Android Developer Bootcamp - Drawing Circles and Line on Screen

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Information Technology (IT), Architecture
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Initialize the main activity
Create a new XML layout file
Set up a new class for drawing
Import all Android libraries
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to pass the context when initializing the drawing class?
To enable network connectivity
To ensure proper initialization of the view
To manage memory allocation
To access device hardware
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using the anti-aliasing flag in the brush initialization?
To enable multi-threading
To reduce memory usage
To add greater realism to digital images
To increase the speed of drawing
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which method must be overridden to draw on the canvas?
onResume
onStart
onCreate
onDraw
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you position a circle in the center of the screen using canvas?
Use fixed coordinates
Set the X and Y coordinates to zero
Use getMeasuredWidth and getMeasuredHeight divided by two
Set the radius to half the screen size
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the default view set in the main activity?
A custom drawing view
An XML layout file
A Java class
A drawable resource
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the benefit of replacing the default XML view with a custom drawing view?
It improves app performance
It allows for more creative and custom designs
It reduces app size
It simplifies the code
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