
Behavioral Design Patterns in C++ - Introduction-Mediator
Interactive Video
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Information Technology (IT), Architecture
•
University
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Practice Problem
•
Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of the Mediator design pattern?
To increase the number of interconnections between objects
To allow objects to communicate directly with each other
To make objects more dependent on each other
To reduce unwanted interconnections by using a central mediator
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the airport example, who do pilots communicate with to make decisions?
Other pilots
The airport manager
The air traffic controller
The ground staff
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the Mediator pattern promote by keeping objects from referring to each other explicitly?
Loose coupling
Direct communication
Tight coupling
Increased complexity
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key benefit of using a mediator in a system with multiple objects?
It increases the number of references each object has
It requires each object to know about all others
It makes the system more monolithic
It allows for independent variation of interactions
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of a concrete mediator in the Mediator pattern?
To directly communicate with all objects
To contain the logic of interaction between colleagues
To replace the need for a central object
To increase the coupling between objects
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which pattern can be used to help the mediator handle events from colleagues?
Command pattern
Factory pattern
Singleton pattern
Decorator pattern
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a potential downside of using hard-coded logic in the mediator?
It makes the mediator unnecessary
It reduces the number of objects
It leads to tight coupling
It simplifies the system
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