Rust Programming Master Class from Beginner to Expert - Ownership, Primitive and Non-Primitive Types
Interactive Video
•
Computers
•
9th - 12th Grade
•
Practice Problem
•
Hard
Wayground Content
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of the ownership concept in Rust?
To enhance code readability
To ensure memory safety
To simplify syntax
To improve execution speed
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a rule of ownership in Rust?
A value can be owned by a module
A value can have multiple owners
A value can be owned by a function
A value can have only one owner at a time
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In Rust, what happens when you assign one integer variable to another?
The value is borrowed
The value is copied
The value is moved
The value is referenced
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why does assigning a string variable to another variable in Rust cause an error?
Because strings are immutable
Because strings are non-primitive types
Because strings cannot be copied
Because strings are not supported in Rust
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key difference between primitive and non-primitive types in Rust?
Primitive types can grow in size
Non-primitive types are of fixed size
Non-primitive types cannot be empty
Primitive types are of fixed size
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does Rust handle ownership for non-primitive types during assignment?
By copying the value
By moving the value
By borrowing the value
By referencing the value
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the '&' symbol represent in Rust?
A dereference
A copy operation
A move operation
A reference
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