C++ Developer - Section Wrap-Up - Introduction to Classes and Objects
Interactive Video
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Information Technology (IT), Architecture
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University
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Practice Problem
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Hard
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT an application of Object Oriented Programming mentioned in the video?
Video games with players and enemies
Onboard digital systems in cars
Digital documents in memory
Weather forecasting systems
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the primary benefits of encapsulation in Object Oriented Programming?
It allows for faster code execution.
It enables objects to be moved as a single unit.
It simplifies the user interface design.
It increases the number of lines of code.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which principle of Object Oriented Programming focuses on the ability to create new classes based on existing ones?
Inheritance
Polymorphism
Encapsulation
Abstraction
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of a destructor in a class?
To initialize data when an object is created
To separate specification from implementation
To design and describe classes
To remove an object from memory
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the context of class design, what are Accessors and Mutators commonly known as?
Constructors and Destructors
Getters and Setters
Encapsulators and Inheritors
Models and Diagrams
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