Create a Dark Moody Atmospheric 2D Game with Unity and C# - Cinemachine

Create a Dark Moody Atmospheric 2D Game with Unity and C# - Cinemachine

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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FREE Resource

The video tutorial covers the installation and setup of the Cine Machine package in Unity, focusing on creating and configuring a 2D camera. It explains how to customize camera settings, such as soft and dead zones, and demonstrates camera movement in response to player actions. Additionally, the tutorial includes adding a 2D physics material to the player to prevent sticking to walls and adjusting damping and dash settings for optimal performance.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step to install the Cine Machine package?

Set the player as the follow target

Right-click in the hierarchy and select Cine Machine

Click on window, go to package manager, and search for Cine Machine

Open the hierarchy and create a new camera

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the player moves inside the dead zone?

The camera zooms in

The camera moves quickly

The camera moves a little

The camera doesn't move at all

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is a 2D physics material added to the player?

To make the player jump higher

To change the player's color

To prevent the player from sticking to walls

To increase the player's speed

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the effect of setting the friction to zero on the player?

The player sticks to the walls

The player moves slower

The player cannot jump

The player slides on the ground

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the adjusted dash force value for better control?

2000

1000

3000

4000