What is the first step in creating an idle animation using sprites in Unity?
Create a Dark Moody Atmospheric 2D Game with Unity and C# - Animating the Player

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Information Technology (IT), Architecture
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Set the animation speed
Select the sprites for the animation
Add a new parameter
Create a new script
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you set an animation as the default state in Unity?
By renaming it to 'Default'
By right-clicking and selecting 'Set as Layer Default State'
By setting its speed to zero
By dragging it to the top of the list
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a transition between animations in Unity?
To change the animation speed
To switch between animations based on conditions
To add sound effects
To create a new animation
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which parameter type is used to control the transition from idle to walk animation?
String
Boolean
Float
Integer
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What condition is checked in the script to set the 'isWalking' parameter to true?
If the player is jumping
If the X input is not zero
If the game is paused
If the animation is idle
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you simplify the logic for checking if the player is grounded?
By creating a new animation
By adding more parameters
By using a boolean statement
By using a loop
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done to prevent the jump animation from looping?
Set the animation speed to zero
Disable the loop time in the animation settings
Add a new transition
Remove the animation from the animator
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