Bron Stuckey - Game Inspired Learning

Bron Stuckey - Game Inspired Learning

Assessment

Interactive Video

Other

9th - 10th Grade

Hard

Created by

Quizizz Content

FREE Resource

Ron Stuckey discusses his journey from studying communities of practice to becoming a leader in game-inspired learning. He highlights the impact of games like Quest Atlantis and Minecraft on education, emphasizing the importance of community building and student engagement. Stuckey advocates for integrating game-inspired methods in classrooms and professional learning to enhance motivation and learning experiences.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Ron Stuckey's main passion as discussed in the video?

Music

Traveling

Games for learning

Cooking

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term used by Jim G to describe the community spaces around games?

Virtual spaces

Affinity spaces

Learning hubs

Game zones

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did Minecraft become popular in schools?

Through government programs

Through children's passion

Through the curriculum

Through teachers

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a significant aspect of Minecraft that contributes to its educational value?

Its graphics

Its storyline

Its soundtrack

Its ability to build social spaces

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the focus of game-inspired learning?

Using games for entertainment

Designing new games

Leveraging game mechanics for motivation and feedback

Creating educational board games

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the goal of incorporating game-inspired learning in classrooms?

To reduce the use of technology in education

To replace traditional teaching methods

To make every class a game

To engage students and make learning enjoyable

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important for teachers to understand game-inspired learning?

To become professional gamers

To better connect with students

To eliminate the need for textbooks

To increase homework assignments