Extra: Make Your Class an Arduino Library

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one advantage of creating a class as a library in Arduino?
It allows sharing and reusing code across different programs.
It makes the code run faster.
It automatically updates the Arduino IDE.
It reduces the size of the program.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a library in Arduino?
Rename the main program file.
Create a new folder in the libraries directory.
Delete the existing header files.
Compile the program.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where should you place the header and CPP files when creating a library?
In the system's root directory.
Inside the newly created library folder.
In the Arduino IDE installation directory.
In the main program folder.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you include a library in your Arduino program after creating it?
Use angle brackets around the library name.
Restart the computer.
Use double quotes around the library name.
Copy the library files into the main program folder.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do if the Arduino IDE does not update the library files automatically?
Manually refresh the library folder.
Delete and recreate the library.
Reinstall the Arduino IDE.
Restart the Arduino IDE.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why might you choose not to create a library for every class?
Libraries are difficult to share.
It can be more practical to keep files within the project for easier modification.
Libraries slow down the program.
Libraries are not supported by Arduino.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a potential downside of using libraries for every class?
It can make modifying the code more cumbersome.
It increases the risk of errors.
It makes the code less readable.
It complicates the project structure.
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