Exploring the Intriguing World of Stalin Subway: A Look Back at Moscow's Ornate Metro Stations

Exploring the Intriguing World of Stalin Subway: A Look Back at Moscow's Ornate Metro Stations

Assessment

Interactive Video

Architecture, History

KG - University

Hard

Created by

Quizizz Content

FREE Resource

The transcript discusses the history and design of Moscow's Metro stations, built in 1932, and their use as a setting for the video game 'Stalin Subway'. The game involves preventing a nuclear threat in 1950s Moscow, featuring photorealistic depictions of the metro and other landmarks. It also touches on the technological landscape of the Soviet Union, highlighting the late introduction of personal computers and the impact of Western export controls.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What year did Moscow's subway stations first open?

1932

1952

1942

1922

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main objective in the game 'Stalin Subway'?

To build new subway stations

To escape from Moscow

To prevent a nuclear detonation

To overthrow Stalin

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which company created photorealistic representations of Moscow metro stations for the game?

Lucco Entertainment

Booker Entertainment

Google Entertainment

Apple Entertainment

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When did local manufacturing of personal computers begin in the Soviet Union?

2003

1983

1993

1973

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant challenge for the Soviet Union regarding computers?

Lack of interest in technology

High cost of local manufacturing

Strict export controls by Western governments

Overproduction of computers