Reinforcement Learning and Deep RL Python Theory and Projects - Agent

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Information Technology (IT), Architecture, Social Studies
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University
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is an agent in the context of reinforcement learning?
A software program without any interaction
A static object in a game
Any entity that interacts with an environment
A human interacting with a computer
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the game scenario described, what is the primary goal of the agent?
To reach the black dot while avoiding red areas
To collect as many points as possible
To remain stationary
To explore the entire environment
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if the agent enters a 'no go' area?
It gains extra points
It receives a reward
It completes the game
It is penalized or 'dies'
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the agent rewarded in the game scenario?
By collecting items
By staying in one place
By reaching the destination quickly
By avoiding all obstacles
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the significance of the agent's path in the game?
It affects the agent's reward or penalty
It determines the agent's speed
It has no impact on the game
It changes the game's difficulty
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main question posed about agents in the final section?
What is the best strategy for an agent?
How fast can an agent complete a task?
Can there be multiple agents in one environment?
Can an agent learn from its mistakes?
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In a real-world scenario, who or what can be considered an agent?
Only humans
Only animals
Only machines
Any entity interacting with its environment
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