Arduino OOP - Debounce the Button Inside the Class

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main issue with push buttons that requires debouncing?
They can get stuck in one state.
They require a lot of power.
They can bounce between states rapidly.
They can only be pressed once.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'last time state changed' attribute?
To store the initial state of the button.
To track the last time the button was pressed.
To count the number of times the button is pressed.
To keep track of when the button state last changed.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to use the same time function (Millis or Micros) consistently?
To ensure the code runs faster.
To avoid mixing time units and causing errors.
To make the code easier to read.
To reduce memory usage.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if the state of the button does not change during the debounce delay?
The state is updated to a default value.
The state is reset to zero.
The state remains unchanged.
The state is stored as a new state.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the initial action taken in the init method regarding the button state?
The state is set to high.
The state is ignored.
The state is read using digitalRead.
The state is set to a default value.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the debounce functionality affect the public interface of the class?
It makes the public interface more complex.
It requires changes to the public interface.
It simplifies the public interface.
It does not affect the public interface.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main benefit of implementing debounce functionality in software?
It reduces hardware costs.
It increases the speed of the button.
It ensures accurate state readings without hardware changes.
It allows for more button presses.
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