How Go-Explore Solved 55 Atari Games

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key focus of reinforcement learning models?
Solving static problems
Sequential decision-making
Immediate reward collection
Avoiding exploration
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the term 'sparsity' refer to in reinforcement learning?
Abundance of rewards
Constant feedback
Frequent decision points
Infrequent rewards
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Go Explore model handle the problem of derailment?
By focusing on immediate rewards
By creating an archive of states
By ignoring past states
By reducing exploration
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a game mentioned in the context of Go Explore's performance?
Mrs. Pac-Man
Gopher
Asteroids
Chess
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary benefit of using Go Explore in simulated environments?
It enables exploration of unvisited states
It provides domain-specific knowledge
It eliminates the need for simulations
It allows for real-time decision making
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a limitation of the Go Explore model?
It is only applicable to real-world tasks
It relies on human input
It cannot handle video games
It requires restorable environments
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can Go Explore be useful in training autonomous systems?
By eliminating the need for simulations
By focusing solely on real-world data
By providing real-time feedback
By pre-training models in simulated environments
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