Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Interfaces

Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Interfaces

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial explains the concept of interfaces in programming, highlighting their role as reference types that can contain constants, methods, and nested types. It demonstrates how interfaces, like abstract classes, cannot be instantiated but can be implemented by other classes. Using a UML model, the tutorial shows how a Person and a Dog class implement a Walkable interface, sharing common features like walking. The tutorial then guides through coding the Walkable interface in Intellij, implementing the walk method in both classes, and testing the implementation in a main program. It emphasizes the importance of using interfaces for efficient, reusable code.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What can an interface in Java contain?

Only nested types

Only methods

Constants, methods, signatures, default methods, static methods, and nested types

Only constants and methods

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why can't interfaces be instantiated?

Because they only contain method signatures

Because they do not have constructors

Because they are reference types

Because they are abstract classes

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the UML model example, which classes implement the Walkable interface?

Person and Dog

Animal and Person

Dog and Cat

Person and Cat

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a good practice when naming interfaces?

Use adverbs

Use adjectives

Use verbs

Use nouns

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What keyword is used to implement an interface in a class?

extends

implements

inherits

uses

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the benefit of using interfaces for common features across classes?

It reduces the need for classes

It allows for code reuse and efficient design

It makes the code more complex

It eliminates the need for methods

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when you call the walk method on a Person object?

It throws an error

It does nothing

It prints 'Dog is walking'

It prints 'Person is walking'