Total War, The Three Kingdoms of China: Next steps and thoughts on the entertainment industry

Total War, The Three Kingdoms of China: Next steps and thoughts on the entertainment industry

Assessment

Interactive Video

History, Social Studies

11th Grade - University

Hard

Created by

Quizizz Content

FREE Resource

The transcript discusses the exploration of historical conflicts and modernization in warfare, with a focus on the juxtaposition of traditional and modern elements. It highlights potential game settings, such as ancient India and South America, and compares the immersive and interactive nature of games to other media like movies and TV. The discussion emphasizes the unique ability of games to provide detailed historical contexts and engage players in a way that other media cannot.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What historical period is highlighted for its modernization in a traditional context?

The Industrial Revolution in Britain

The major restoration in Japan

The American Civil War

The Renaissance in Europe

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which region is mentioned as a potential setting for exploring cultural and technological clashes?

South America

The Ottoman Empire

Ancient Egypt

Medieval Europe

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which historical setting is mentioned as underexplored in games?

The Viking Age

Ancient India

Ancient Rome

The French Revolution

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a unique feature of historical games compared to movies and TV?

They are more expensive to produce

They offer a linear storyline

They provide an interactive and immersive experience

They have better graphics

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main advantage of games in presenting historical settings?

They allow players to passively watch events

They offer detailed exploration and interactivity

They are easier to distribute

They require less research