Blender to Unreal Engine - Become a Dungeon Prop Artist - What Is Smooth Shading

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of marking seams in a 3D model?
To separate parts for easier manipulation
To change the color of the model
To increase the size of the model
To add textures to the model
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which key combination is used to duplicate an object in the modeling process?
Ctrl + C
Shift + D
Alt + D
Ctrl + D
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the benefit of using the 'Shift S' command in 3D modeling?
To save the project
To scale the object
To delete the object
To align objects precisely
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of applying a mirror modifier?
To add textures
To change the object's color
To increase the object's size
To create a symmetrical duplicate
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT part of the finalizing checklist for a 3D model?
Smoothing
Adding lights
Checking face orientation
Beveling
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to manage the polygon count in a 3D model?
To increase the model's size
To ensure the model is colorful
To make the model easier to animate
To prevent software performance issues
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if you apply too many bevels to a model?
The model becomes smoother
The model's polygon count increases significantly
The model becomes smaller
The model's color changes
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