Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Water Foliage

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Information Technology (IT), Architecture, Science
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the initial step taken to improve the appearance of the yellow flowers?
Adding more flowers
Increasing the color multiplier
Lowering the brightness
Changing the flower type
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main challenge faced when working with Reed plants?
Increasing the density
Finding the right color
Adjusting the translucency settings
Selecting the correct tool
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How was the wind intensity managed for the Lily pads?
By changing the color
By lowering the wind intensity
By adjusting the Z offset
By increasing the density
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What tool was used to adjust the properties of existing foliage?
Density adjuster
Selection tool
Reapply brush
Color multiplier
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was adjusted to reduce the shininess of the Lily pads?
Wind intensity
Color multiplier
Roughness multiplier
Z offset
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the purpose of adjusting the Z offset for the foliage?
To adjust the height
To change the color
To modify the translucency
To increase the density
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the final adjustment made to improve the appearance of the foliage?
Changing the plant type
Adjusting the contrast
Lowering the brightness
Increasing the wind intensity
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