Behavioral Design Patterns in C++ - TextPad - I

Behavioral Design Patterns in C++ - TextPad - I

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This lecture builds on the previous one by implementing the command design pattern in a new example. The instructor creates a notepad-like application where users can perform text editing operations via a console-based menu. The lecture emphasizes decoupling the menu from the application to adhere to the single responsibility principle, allowing for a reusable menu class. The instructor also introduces a wrapper for Windows APIs to simplify text property changes.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary benefit of using the command design pattern as discussed in the lecture?

It ensures that all commands are executed in parallel.

It decouples the invoker from the receiver, enhancing flexibility.

It allows for the invoker and receiver to be tightly coupled.

It simplifies the code by reducing the number of classes.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the notepad-like application, which operation is NOT mentioned as a feature?

Adding text

Removing text

Formatting text

Changing text color

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why does the instructor choose to simulate the user interface through console APIs?

To ensure compatibility with all operating systems

To reduce the number of lines of code

To make the application run faster

To avoid the complexity of creating a graphical UI

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What principle is maintained by creating a separate menu class in the application?

Interface Segregation Principle

Open/Closed Principle

Liskov Substitution Principle

Single Responsibility Principle

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the menu class interact with the application class?

By directly accessing the application's private methods

By invoking methods without being tightly coupled to their names

By modifying the application's source code

By using reflection to call methods dynamically