
Implementing Lives System in Scratch Game
Interactive Video
•
Other, Social Studies, Information Technology (IT), Architecture
•
KG - University
•
Practice Problem
•
Hard
Wayground Content
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when a player loses all their lives in the game?
The player gains extra points.
The player receives a bonus life.
The game either restarts or ends.
The game continues without any change.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'lives' variable in the game?
To determine the player's speed.
To keep count of the player's remaining lives.
To set the game's difficulty level.
To track the player's score.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the lives variable decreased in the game?
By pausing the game.
By completing a level.
By landing in lava or being caught by an enemy.
By collecting power-ups.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the lives variable reaches zero in the restart scenario?
The player is given a bonus life.
The player is teleported to a safe zone.
The game ends immediately.
The game restarts from level one.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a game over screen?
Changing the game's background music.
Adding a new level.
Increasing the player's speed.
Drawing a new costume for the end screen.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done to ensure the game over screen is visible?
Change the screen resolution.
Set the game over costume to the front layer.
Add more enemies to the screen.
Increase the screen brightness.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What action is taken when the game over message is broadcasted?
The player is given a new weapon.
All sprites are hidden.
The player receives extra points.
The game speed increases.
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