Behavioral Design Patterns in C++ - Basic Implementation-Observer

Behavioral Design Patterns in C++ - Basic Implementation-Observer

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the basic implementation of the observer design pattern. It starts with an introduction to the pattern, followed by creating the base observer class with a pure virtual update function. The subject class is then implemented with attach, detach, and notify functions. Concrete subject and observer classes are added, managing state changes and notifications. The tutorial demonstrates using these classes in the main function and concludes with a summary and class diagram of the observer pattern.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary role of the observer class in the observer design pattern?

To provide a pure virtual function for updates

To manage the state of the subject

To notify all observers of changes

To implement the main application logic

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which function is NOT typically part of the subject class in the observer pattern?

Execute

Attach

Detach

Notify

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the concrete subject class primarily manage?

The user interface

The main application logic

The state of interest to observers

The list of observers

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the concrete observer respond to notifications from the subject?

By printing a message

By changing its own state

By sending a notification back

By detaching from the subject

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key characteristic of the relationship between the concrete subject and observers?

Observers must return a result to the subject

They are tightly coupled

The subject knows the exact number of observers

They are loosely coupled