Comprehensive Android Developer Bootcamp - Drawing Bitmaps on Screen

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Information Technology (IT), Architecture, Geography, Science
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a bitmap in the context of Android graphics?
A type of animation
A sound file format
A map of bits representing pixels
A type of database
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which class is used to create a bitmap in Android?
ImageCreator
GraphicsHandler
BitmapFactory
PixelMapper
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why should object allocations be avoided during draw operations?
They can cause memory leaks
They slow down the application startup
They increase battery consumption
They may interrupt smooth UI with garbage collections
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of subtracting half the image's height and width when centering it?
To ensure the image is not visible
To align the image's top-left corner with the screen's center
To make the image appear larger
To place the image's center at the screen's center
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the result of dividing the screen's width by two in the context of centering an image?
It centers the image horizontally
It makes the image disappear
It moves the image to the top of the screen
It rotates the image
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main advantage of understanding graphics calculations in Android?
To create more complex animations
To improve app security
To enhance user interface control and precision
To reduce app size
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done to ensure an image is centered on the screen?
Adjust the image's X and Y coordinates by subtracting half its dimensions
Use a larger canvas
Increase the image size
Change the image format
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