Compare the breadth-first and depth-first search algorithms : Example - A Simple Puzzle Game
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Information Technology (IT), Architecture
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University
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Practice Problem
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal of the sliding puzzle game?
To remove all blocks from the grid
To reorder blocks into numerical order
To create a pattern with the blocks
To fill the grid with random numbers
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many sliding blocks are used in the version of the puzzle discussed?
Ten
Six
Eight
Four
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many possible board configurations exist for the sliding puzzle?
9 factorial
9 factorial divided by 2
8 factorial
8 factorial divided by 2
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'insoluble' function in the puzzle solver?
To generate random board configurations
To check if a board configuration is solvable
To find the shortest path to the solution
To display the board configuration
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the 'get neighbor states' function do?
It solves the puzzle
It generates possible moves from a given state
It checks if the puzzle is solved
It displays the current state
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the 'printable state' function?
To solve the puzzle
To display the state in a readable format
To check if the state is solvable
To generate random states
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which data structure is used in breadth-first search to keep track of states?
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