The Art of Doing: Dive Into Android Development with Kotlin - Building Our Layout Part 1 "Score Keeper App"

The Art of Doing: Dive Into Android Development with Kotlin - Building Our Layout Part 1 "Score Keeper App"

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial guides viewers through creating a scorekeeping app for a basketball game using Kotlin in Android Studio. It covers setting up a new project, configuring Gradle for view binding and navigation, creating fragments, setting up resources like colors and vector assets, and designing the layout for the title fragment. The tutorial emphasizes practical implementation of fragments and navigation in Android development.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary programming language used for the basketball scorekeeping app?

Kotlin

Python

Swift

Java

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which feature is enabled in the Gradle file to reference views in the app?

Data Binding

View Binding

Live Data

Room

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the navigation library in the app?

To style the UI components

To manage network requests

To handle database operations

To navigate between fragments

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many fragments are created for the basketball scorekeeping app?

One

Two

Four

Three

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the color code for the 'Ewing' color resource?

C0000

DFB85

C65C18

0099CC

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of asset is created for the basketball icon?

Bitmap

Vector

XML

Drawable

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What layout is used for the title fragment?

ConstraintLayout

LinearLayout

FrameLayout

RelativeLayout

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