
The Art of Doing: Dive Into Android Development with Kotlin - Building Our Layout Part 1 "Score Keeper App"
Interactive Video
•
Information Technology (IT), Architecture
•
University
•
Practice Problem
•
Hard
Wayground Content
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary programming language used for the basketball scorekeeping app?
Kotlin
Python
Swift
Java
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which feature is enabled in the Gradle file to reference views in the app?
Data Binding
View Binding
Live Data
Room
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the navigation library in the app?
To style the UI components
To manage network requests
To handle database operations
To navigate between fragments
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many fragments are created for the basketball scorekeeping app?
One
Two
Four
Three
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the color code for the 'Ewing' color resource?
C0000
DFB85
C65C18
0099CC
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of asset is created for the basketball icon?
Bitmap
Vector
XML
Drawable
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What layout is used for the title fragment?
ConstraintLayout
LinearLayout
FrameLayout
RelativeLayout
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