Behavioral Design Patterns in C++ - Introduction-Template Method
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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of the Template Method design pattern?
To provide a complete algorithm that cannot be changed
To define a blueprint for an algorithm that can be customized
To create a fixed sequence of operations without variation
To replace the need for any other design patterns
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Template Method pattern differ from the Strategy pattern?
Template Method varies parts of an algorithm, while Strategy varies the entire algorithm
Template Method varies the entire algorithm, while Strategy varies parts
Strategy pattern is used for creating blueprints, Template Method is not
Both patterns are identical in their approach to algorithm customization
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the Template Method pattern, what role does the abstract class play?
It provides default implementations for all methods
It defines the template method and declares primitive operations
It implements all the operations of the algorithm
It serves as a concrete class with no abstract methods
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the Hollywood principle in the context of the Template Method pattern?
A rule to avoid using abstract classes
A principle that suggests the base class will call subclass methods
A principle that suggests subclasses should call the base class
A guideline to always call the base class methods
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a best practice when implementing the Template Method pattern?
Allow all operations to be overridden by subclasses
Keep the number of operations that can be overridden to a minimum
Ensure the template method itself is overridden
Avoid using any abstract methods
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are hooks in the context of the Template Method pattern?
Mandatory steps that must be implemented by subclasses
Optional operations that can be overridden by subclasses
Fixed operations that cannot be changed
Operations that are always called by the base class
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why should the number of operations that can be overridden be kept to a minimum?
To ensure all operations are overridden
To make it easier for subclasses to implement them
To prevent any customization by subclasses
To allow maximum flexibility in the algorithm
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