Predictive Analytics with TensorFlow 11.2: Developing a Multiarmed Bandit's Predictive Model
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Information Technology (IT), Architecture
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University
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Practice Problem
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal when dealing with multi-armed bandits in reinforcement learning?
To ensure all machines have the same payout probability
To formalize outputs on every state
To maximize the profit by choosing the best payout machine
To minimize the number of slot machines
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are the initial weights set in a stateless bandit agent?
They are set to one
They are set to zero
They are set based on previous rewards
They are set randomly
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key limitation of a stateless bandit agent?
It cannot learn from environmental states
It can only handle one bandit at a time
It always chooses the same action
It requires a complex neural network
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main advantage of using contextual bandits over stateless bandits?
They are easier to implement
They do not need any training
They can utilize environmental states for better decision-making
They require less computational power
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the development of contextual bandits, what is the role of the 'get bandit' function?
To generate a random number from a normal distribution
To initialize the bandit weights
To reset the training graph
To compute the loss function
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'Contextual Bandit' class in the development process?
To initialize the training parameters
To define the neural network architecture
To list all possible bandits and their states
To compute the reward probabilities
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary objective during the training of a contextual bandit agent?
To maximize the number of actions
To ensure all predictions are incorrect
To minimize the number of bandits
To compute the mean reward for each bandit
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